Unfortunately there are some odd mechanical implementations that make Horizon Chase feel a bit too wonky to net a full recommendation.The Mega Drive and SNES gave those of us old enough to remember them many gaming delights. It’s just weird.Īesthetically, Horizon Chase is exactly the sort of racing game that genre fans looking for a classic experience will want to check out. The interactions are almost pinball-like, physics-wise. I found myself constantly being thrown backwards whenever I’d try to overtake a group of racers. can shift around almost instantly, and rear-ending them will propel them forward while slowing you down considerably. Adding to that frustration was the fact that the A.I. In many races I would pass the racers trailing in last place, yet the cars in first and second were nowhere in sight. Each series I played in has five races and to unlock new cars you have to place first in every race in that particular series. The levels are broken into series based on locations around the world. One which bugged me with every twist and turn of the track. Unlocking cars also was a bit annoying. It’s not a game-breaking issue, but the auto-turning was certainly a nuisance. There are a number of pre-set control options available, one even enables tilt-based controls, but nothing for disabling the auto-turn system. You’re not totally locked in, but Horizon Chase is more than helpful with ensuring that you make those turns. It’s a weird feature that makes driving feel like you’re racing on a roller coaster rather than on a race track. However, there is a weird auto-turn gimmick that was more annoying than helpful. As you drive into the curves of the tracks, your car will shift slightly with them. If only I could say the same about the controls.Īs you play through the game you’ll be able to upgrade the cars to improve their handling, acceleration, and so forth. So, clearly the audio and video of Horizon Chase are some of the best you could hope to find in a reasonably priced mobile racer. But with Horizon Chase, my ears loved every minute of it. I rarely listen to the soundtracks of mobile games usually I keep the audio on long enough to verify that it is just as annoying as the last bubble-popping-matching game I played. The soundtrack by Barry Leitch was good enough that I turned down all the sound effects and let the music play over everything. Instead, they find a solid visual middle ground and proudly makes it their own. They’re nowhere near as minimalist as Race the Sun, nor are they as flashy as AG Drive. I was honestly impressed with the magical sweet spot they found for Horizon Chase’s graphics. The visuals look great without being top-of-the-line 3D graphics, and everything flows together seamlessly. The music is upbeat, catchy, and vaguely futuristic. The sights and sounds of Horizon Chase gave me the same sort of feelings I remember having while playing F-Zero as a kid. I have played many more since then, many even on my iPad, but none of them have really given me the same sort of experience that F-Zero gave me until I got my hands on Aquiris Game Studio’s Horizon Chase.Īnd no, not because Horizon Chase was boring. Quite the opposite, actually. As the facts go though, a racing game was the first video game I ever played. It wasn’t until later, with Donkey Kong Country, that I fell in love with video games. Santa brought it to 5-year-old-me and I remember liking the style of it, but overall I thought it was pretty boring. The first video game I ever played was F-Zero for the Super Nintendo. Auto-turns and tough A.I hold back the experience.
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